Parallax barrier

A parallax barrier is a device placed in front of an image source, such as a liquid crystal display, to allow it to show a stereoscopic image or multiscopic image without the need for the viewer to wear 3D glasses. Placed in front of the normal LCD, it consists of a layer of material with a series of precision slits, allowing each eye to see a different set of pixels, so creating a sense of depth through parallax in an effect similar to what lenticular printing produces for printed products.[1][2] A disadvantage of the technology is that the viewer must be positioned in a well-defined spot to experience the 3D effect.[3] Another disadvantage is that the effective horizontal pixel count viewable for each eye is reduced by one half; however, there is research attempting to improve these limitations.[4]

Contents

Applications

In addition to films and computer games, the technique has found uses in areas such as molecular modelling and airport security.[5] It is also being used for the navigation system in the 2010-model Range Rover,[6] allowing the driver to view (for example) GPS directions, while a passenger watches a movie. It is also used in the Nintendo 3DS hand-held game console[7] and LG's Optimus 3D and Thrill smartphones,[8] HTC's EVO 3D[9] as well as Sharp's Galapagos Android SmartPhone series.

The technology is harder to apply for 3D television sets, because of the requirement for a wide range of possible viewing angles. A Toshiba 21-inch 3D display uses parallax barrier technology with 9 pairs of images, to cover a viewing angle of 30 degrees.[10]

Overview

There are 3 main types of Autostereoscopy displays with parallax barrier

See also

References

  1. ^ "Reviews by PC Magazine - Sharp Actius RD3D". www.pcmag.com. 2003. http://www.pcmag.com/article2/0,1759,1386949,00.asp. Retrieved 2008-01-25. 
  2. ^ "The Register - Sharp's 3D LCD: how's that work, then?". www.theregister.co.uk. 2004. http://www.theregister.co.uk/2004/08/12/3d_illusion/. Retrieved 2008-01-25. 
  3. ^ Norris, Ashley (2002). "Guardian Unlimited - Special reports - The return of 3D". London: www.guardian.co.uk. http://www.guardian.co.uk/mobile/article/0,2763,855027,00.html. Retrieved 2008-01-25. 
  4. ^ "Better glasses-free 3-D". http://web.mit.edu/newsoffice/2011/glasses-free-3d-0504.html. Retrieved 1 July, 2011. "A fundamentally new approach to glasses-free 3-D displays could save power, widen the viewing angle and make 3-D illusions more realistic." 
  5. ^ "BBC NEWS - Technology - Easy 3D X-rays for air security". news.bbc.co.uk. 2004. http://news.bbc.co.uk/1/hi/technology/3772563.stm. Retrieved 2008-01-25. 
  6. ^ "Land Rover e-brochure PDF (page 19)". www.landrover.com. 2011. http://www.landrover.com/content/me/english/pdf/me-en/rr-ebrochure.pdf. Retrieved 2011-12-29. 
  7. ^ "Nintendo unveils 3DS handheld games console". www.bbc.co.uk. 2010. http://news.bbc.co.uk/1/hi/technology/10323971.stm. Retrieved 2010-06-17. 
  8. ^ "LG unveils world's first 3-D smartphone". www.cnn.com. 2011. http://www.cnn.com/2011/TECH/mobile/02/15/lg.optimus.3d/index.html?hpt=C2. Retrieved 2011-02-15. 
  9. ^ HTC EVO 3D, from GSMArena
  10. ^ "Toshiba Mobile Display touts 21-inch glasses-free 3D HDTV, raises a few eyebrows". Engadget. April 27th, 2010. http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/. 

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